This page is for the original 2011 game. For the 2014 remake, see The Binding of Isaac: Rebirth.
The Binding of IsaacDevelopers |
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Engines |
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Release dates |
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Windows | September 28, 2011 |
macOS (OS X) | September 28, 2011 |
Linux | November 1, 2011 |
Reception |
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Metacritic | 84 |
IGDB | 84 |
Taxonomy |
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Monetization | Expansion pack |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Flip screen |
Controls | Direct control |
Genres | Roguelike, Shooter |
Art styles | Cartoon |
Series | The Binding of Isaac |
Personally if you're looking for an indie dungeon crawl I have to recommend Dungeons of Dredmor over Binding of Issac. More complexity, turn based, proper roguelike, permadeath and balls hard difficulties, a growing modding community, a ton of humor, and the guys who make it are awful swell and down to earth. Issues unresolved Toggle fullscreen key doesn't work in-game. On the options menu, it states F is the key you use to toggle fullscreen/windowed mode. However, this only works on the title menu or in the pause menu. The Binding of Isaac: Afterbirth Viewers: 19 Language: English Channel videos. Embryogaming Terraria Viewers: 4 Language: English Channel videos: ClownishJoe.
The Binding of Isaac |
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The Binding of Isaac | 2011 |
The Binding of Isaac: Rebirth | 2014 |
The Legend of Bum-Bo | 2019 |
- 1Availability
- 2Game data
- 5Audio
- 6Issues unresolved
- 7Issues fixed
- 8Other information
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Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- This game is programmed in Flash and does not work on low spec GPUs such as those found on netbooks.
- Frame rate is capped at 30 FPS.[1]
General information
- Community Wiki
- Steam Community Discussions
- The Binding of Isaac Soundtrack - composed by Danny Baranowsky.
Availability[edit]
Source | DRM | Notes | Keys | OS |
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Retail |
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GamersGate |
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Green Man Gaming | Region-limited. |
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Humble Store | Includes Wrath of the Lamb DLC. |
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Steam |
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DLC and expansion packs
Game data[edit]
Configuration file(s) location[edit]
System | Location |
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Windows | <path-to-game>serial.txt[Note 1] |
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macOS (OS X) | <path-to-game>/serial.txt |
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Linux | ~/.macromedia/Flash_Player/#SharedObjects/WGGUXPNQ/localhost/so.sol |
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Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/113200/pfx/[Note 2] |
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- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location[edit]
Binding Of Isaacwatermelon Gaming Mouse
System | Location |
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Windows | <path-to-game>serial.txt[Note 1] |
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macOS (OS X) | <path-to-game>/serial.txt |
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Linux | ~/.macromedia/Flash_Player/#SharedObjects/WGGUXPNQ/localhost/so.sol |
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Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/113200/pfx/[Note 2] |
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Save game cloud syncing[edit]
System | Native | Notes |
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Steam Cloud | Save game carries over cross-platform. As of version 1.45, using Steam's Cloud storage will result in 94/97 secrets being unlocked even if you had completed every unlock, including Platinum God. |
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Video[edit]
In-game options menu.
Graphics feature | State | WSGF | Notes |
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Widescreen resolution |
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Multi-monitor |
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Ultra-widescreen |
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4K Ultra HD |
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Field of view (FOV) |
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Windowed |
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Borderless fullscreen windowed | See the glossary page for potential workarounds. |
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Anisotropic filtering (AF) |
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Anti-aliasing (AA) |
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Vertical sync (Vsync) | See the glossary page for potential workarounds. |
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60 FPS and 120+ FPS |
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Input[edit]
In-game control settings.
Keyboard and mouse | State | Notes |
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Remapping | See the glossary page for potential workarounds. |
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Mouse acceleration |
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Mouse sensitivity |
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Mouse input in menus |
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Mouse Y-axis inversion |
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Controller |
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Controller support | No native support. JoyToKey can be used. |
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Audio[edit]
Audio feature | State | Notes |
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Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Localizations
Language | UI | Audio | Sub | Notes |
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English |
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Issues unresolved[edit]
Toggle fullscreen key doesn't work in-game[edit]
On the options menu, it states F is the key you use to toggle fullscreen/windowed mode. However, this only works on the title menu or in the pause menu. In-game, pressing F does absolutely nothing unless the game is paused. Currently, there is no fix for this.
Issues fixed[edit]
Steam achievements not unlocking[edit]
- On certain systems Steam achievements may fail to unlock and get registered.
A fan made fix has been developed to solve this issue on Windows.[2]
Steam achievements on OS X[edit]
For the achievements gained on OS X to be unlocked in Steam, one has to copy and replace the so.sol files as outlined here. The file is located in:
After extracting it, follow the instructions given in the aforementioned link. Finally launch the game and see the achievements unlock.
Alt+Tab Crashing[edit]
- Does not appear to be a fix for this yet. Also happens when pressing Windows key.
Solution: press F, it toggles fullscreen.
Steam Community does not work in full screen[edit]
- If you are playing the game in full screen, you will be unable to access Steam Community's Shift Tab overlay.
OS X Retina Display Slowdown on Mavericks+[edit]
- Scaling on Retina displays appears to cause a slowdown between loading screens and during complex scenes.
Set Open in Low Resolution[3] |
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- Go to the installation folder.
- Right-click on the app.
- Select 'Get Info'.
- Check the box for 'Open in Low Resolution'.
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Other information[edit]
API[edit]
Technical specs | Supported | Notes |
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Direct3D | 9 |
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OpenGL | 2.0 | OS X and Linux only. |
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Executable | 32-bit | 64-bit | Notes |
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Windows |
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macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
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Linux |
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System requirements[edit]
Windows |
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Minimum |
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Operating system (OS) | XP, Vista, 7 |
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Processor (CPU) | 2.5 GHz |
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System memory (RAM) | 1 GB |
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Hard disk drive (HDD) | 50 MB |
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Video card (GPU) | DirectX 9.0c compatible |
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macOS (OS X) |
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Minimum |
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Operating system (OS) | Leopard 10.5.8, Snow Leopard 10.6.3, or later |
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Processor (CPU) | Intel 2.5 GHz |
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System memory (RAM) | 1 GB |
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Hard disk drive (HDD) | 50 MB |
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Linux |
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Minimum |
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Operating system (OS) | Linux |
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Processor (CPU) | 2.5 GHz |
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System memory (RAM) | 1 GB |
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Hard disk drive (HDD) | 50 MB |
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Notes
- ↑ 1.01.1When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details). - ↑ 2.02.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/113200/
in addition to or instead of this directory. The app ID (113200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑The Birth of Rebirth
- ↑Fix for the Achievements Not Unlocking Problem - Steam Users' Forums
- ↑Slow framrate since upgrading to Mavericks *SOLVED* :: The Binding of Isaac General Discussions
Binding Of Isaacwatermelon Gaming Chair
The Binding of Isaac is a popular Indie game*, and for good reason. The gameplay is simple yet challenging, there's a huge amount of content*, multiple endings* and nearly endless replayability. It's short enough to play through in one sitting, and no two games are going to send you through the same dungeon.
This is a twin stick shooter, meaning that you'll be moving Isaac around with WASD* while also aiming his attacks using the arrow keys*. The main benefit of this is that you can dodge enemy attacks from any direction while you focus on attacking in another. Most of the rooms feature monsters of some sort, and a good number of them can shoot at you, so coordinating your movements and attacks is a much needed skill.
In order to advance to another room, the current room need to be free of monsters. There's a chance that you'll be rewarded with bombs, keys, coins, or some other powerup* when you clear a room for the first time, so exploring can be rather useful.
Isaac's journey takes him through several floors. Each floor is a small maze, but you can be certain that every floor has a shop, a treasure room and at least one boss*. Once you've beaten the level's boss*, you're free to continue exploring the current floor or continue on deeper into the pit.
Unfortunately, what would otherwise be a quality game is buried under a lot of questionable content. There's a lot of blood, feces and gore for such a simple game, and if you take everything at face value, much of the game's story is a mockery of Christianity.
The end result is that I feel this game crosses too many lines for it to be found in a Christian home.